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Press Kit

Factsheet

Developer:
Lablab
Based in Sydney, Australia
Founded in 2023
Release Date:
TBA 2026
Platform:
PC, Mac & Linux (Steam)
Website:
Regular Price:
USD $10 (estimated)
Players:
2-6 players
Press Contact:

Description

Cow Chess is a real-time artillery party game (think Super Smash Bros meets Worms). It features fluid, wall-sticking movement, punchy weapons, and fully destructible terrain. As the game progresses, you unlock upgrades that transform your abilities, pushing you to adjust your strategies on the fly.

Cow Chess has absolutely nothing to do with cows, or with chess.

History

Cow Chess technically started in 2019, when Wayne made a rough prototype and tested it in the Central Park Mall food court. It was borderline unplayable and got scrapped.

Four years later, Wayne and Andrew were digging through each other’s old prototypes and decided to bring it back. The game changed a lot, it went from a much slower simultaneous-turn-based cow artillery thing into the real-time chaos we have now.

Not long after, we set up a little studio so we could actually finish it. Lablab was born in 2023. That same year we showed an early demo at Serenade SXSW.

We’re just two Sydney-based devs who’ve worked on a bunch of small projects together. The name comes from our shared love of Labrador retrievers. Wayne’s Lab, Aldo, and Andrew’s Lab, Maple, both ended up in the logo.

Features

Images

Videos

Cow Chess Trailer

Gameplay Footage May 2025

1v1 Footage Montage

Short Movement Demo

4 Ports playing

4 Ports Short

Upgrades

Logo

Lablab Logo Cow Chess Logo Cow Chess Logo Cow Chess Logo Cow Chess Logo Cow Chess Logo

Awards & Recognition

SXSW Sydney 2025 Games Festival - Official Selection
Screen NSW Market Support - Funding Recipient
PAX 2025 - Exhibitor

Download all promo assets

⬇ Download all promo assets (.zip)

⬇ Download promo images only (.zip)

⬇ Download promo videos only (.zip)

Team

Andrew Capela

Co-founder & Developer
Andrew holds a computer science degree and has been making games and programming for two decades. He currently works as a game development teacher.

Wayne Petzler

Co-founder & Developer
Wayne is an experienced game developer who has released several small games. He has a background in design and currently works as a software engineer.

Contact

Inquiries:
hello@lablab.gg

Web:
https://www.lablab.gg

Additional Information

Engine: Unity

Influences: Duck Game (lobby mechanics and lighthearted competition), Towerfall (tight rounds and refined mechanics), Boomerang Fu (solid UX and screen flow), Super Smash Bros (real-time combat), Worms (artillery gameplay)

Demo: Early access demo available (2-6 players)

Upcoming Events: October 2025: PAX/SXSW (updated demo/full game showcase), Waypoint Constellations, Game in the Groove

Previous Events: 4 Ports, Serenade